SharkRace sustainable economic model vs pyramid-based games

The GameFi market was one of the most developed during 2020–2021. But even today many teams are aiming to conquer it.

However, it’s not a secret that nowadays even hardcore GameFi patriots feel disappointed as a large number of NFT projects and especially turn-base systems are coming to their logical end because of the pyramid in the foundation of their economy. This is when the new players pay to return investments to the first-come players.

This is what we have made different in SharkRace, having worked on a truly sustainable economic model for the last 6 months together with a top web3 economy architect Menaskop.

A strong economy with diversified Treasury replenishment sources as we have in SharkRace is a very important condition for long-term leadership in today’s market.

Below you can easily compare the two models, and the benefits users get within the SharkRace architecture.

SharkRace: Treasury will grow due to commissions, purchases and payments for services

Pyramids: Treasury is replenished exclusively at the expense of newcomers (players/members/etc.)


SharkRace: No category (King Sharks holders, gaming meta-sharks holders or SHRK token holders) is dominant on its own: even if you bought several King Sharks — after some time you will receive less than advanced players, especially players who in various ways got PACKs with different assets

Pyramids: Most of the income is received by those who enter the project earlier than others: it can be pre-mining, buying out staking at a cheap price or entering without paying, or other methods, but in essence the rule is simple: the later someone enters the pyramid, the higher the chance take a loss

Lifetime cycles

SharkRace: The project is designed for cycles, each of which can take from several days to several weeks, that is, the initial distribution depends on a number of objective (on-chain) data, and not only on the desire of the team / players / visitors and other subjects

Pyramids: The lifetime of the pyramid is usually limited to 6–18 months. and aims for the shortest possible thinking among all project participants


SharkRace: The project uses a variety of completely legal modules for the development of both gaming and token turnover mechanics, in particular: Gaming, Betting, Farming and others, which allows you to flexibly customize the project for different target audiences

Pyramids: “Gray” and “black” methods of attracting are used, including: shilling, cheating through bots, payment of inflated interest without an economic justification, etc.

Users activity & finance

SharkRace: The financial results of any participant (Visitor, King Shark/Meta shark holder, SHRK token holder) depend on the usefulness that the participant brings to the SharkRace ecosystem: and this can be not only a financial investment (hold a Shark or SHRK token) but also various kind of activity (visitor places bets, game shark holder takes part in farming etc)

Pyramids: Financial results depend directly only on financial investments and, at the same time, not only the amount of invested funds has a significant impact, but: 1) the time of entry (the sooner — the more profit); 2) the number of attracted users (payments are made from their contributions, and not from the total Treasury).

Project income

SharkRace: The income of the service is formed in various ways at different stages: 1) sale of NFTs; 2) commissions in MARKETPLACE; 3) commissions in BETTING; including — due to indirect mechanics: for example, FARMING reduces the supply of tokens on the market at the moment, and the payout percentage directly depends on the various activities of the holder

Pyramids: Income is formed exclusively from many to one: through a chain of co-dependent relationships, while there is actually no common Treasury and / or it belongs to the creators


SharkRace: The project roadmap includes a gradual (over 2–3 years) transition to DAO management, where contributors will have the opportunity to develop even more flexible Treasury management mechanics

Pyramids: In pyramids, full-fledged decentralization is impossible by definition


SharkRace: There are many probabilistic mechanics in the project, which removes the possibility of subjective distribution of funds in the medium and even more so in the long term

Pyramids: In pyramids, the algorithm focuses on massive, rapid accumulation without any objective correlation coefficients.


SharkRace: The project is centered around a game where tokens are derivatives, not base

Pyramids: In the pyramids, the token is everything!

On-chain analytics

SharkRace: Shark Race has the ability to on-chain data verification: games, bets, farming and more

Pyramids: Pyramids, if they contain on-chain analytics, are only for distraction, and not for fixing results, history, roadmap, etc.